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Checking out a semi new fighting game, starts me down the path of nostalgia, and thinking about what fighting games were, and have become.
Tags: 2, 4, Capcom, Dead, Fatal, Fighting, Jordan, Killer, King, Marvel, More…Mortal, RageSelect.com, Royter, Samuri, Smash, Soul, Street, Super, Video, Vlog, alive, brothers, calibur, fighter, fighters, fury, games, instinct, kombat, of, or, showdown, vs
@The Mighty Sharnado
I know, it's okay, and it's very true.
Also I mean no disrespect when I say this, but there are a lot of people online, like the Jimquisition series on Escapist Magazine and Penny Arcade's "Extra Credits" Series, who make great videos about pretty meaty topics and manage to keep them under 10 minutes.
30 MINUTES! I gotta confess, I'm not watching it, I'm just commenting to show some support so if you mentioned this in your video, sorry to cover it again. To be fair to me, I don't haven't listened to an episode of Spoiled in a long time, but I will not hesitate to throw myself in that comments section either. I wish more fighting games had controls as intuitive as Super Smash Brothers. In fact none that I've played do except for SSB. I'm confused about why the industry doesn't seem interested in trying that approach for a new property. I assume it would have to be a new property because all of the established ones basically have the same controls they've always had where you have to memorize each character in order to use them well. On some level I understand that it's a risk to create something so dissimilar from the rest of your competitors, but I'm also pretty confident there's a market for fighting games with simpler control schemes. The only hurdle to overcome is it has to be a good, fun game in addition to having a lower learning curve. A lot of people don't play most fighting games because of the learning curve. Those people don't care about being "true fighting game players" as long as they're having fun, understand what's happening, and feel like they're in control of the action. There's too much concern about labels in video games "real gamer" "girl gamer" "casual gamer". I think labels only "matter" when you're having fun snapping on someone you're playing against.
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