Source:
IGN,
1UP,
Kotaku,
Wall Street Journal
I put up for FOUR different sources just to prove that the heading above is not bullshit. After a staggering 14 years of development, Duke Nukem Forever will arrive on the Xbox 360, PlayStation 3, and PC next year. In other news, there's a snowstorm in hell, pigs have grown wings, and the Miami Dolphins are going to win the Super Bowl in 2011.
To the uninitiated or you have (mercifully) been ignorantly bliss about this game, Duke Nukem Forever is the sequel to 1996's Duke Nukem 3D. That particular game was incredibly popular because it injected something into first-person shooters that was never done before well, humor. The game was chock-full of irreverent, misogynistic, crass humor. To an 8-year-old as I was, this was paradise for me and my friends. It was the kind of game that uptight mothers would fight to have removed from shelves for poisoning the minds of children. But more important than it's crass humor, was it's fun factor. The game was loaded with dingy, dystopian environments full of horrific-looking aliens that you had to blast with increasingly destructive weapons.
A year later the sequel to this blockbuster was announced as Duke Nukem Forever. That's right, this game, the one that's being talked about now in 2010, was announced 14 years ago in 1997. The game was being developed by a company known as 3D Realms. Their sheer dedication to making a
perfect game extended the game's deadline for years and years. I won't go over the myriad of poor decisions that led to such a lengthy and costly development cycle, but if you're interested check out this WIRED
article.
Things didn't change for Duke Nukem until May 2009 when the development team behind the game at 3D Realms were all fired. Immediately afterwards, the supposed publisher of the game, Take-Two Interactive (the publisher behind GTA, Mafia 2, and Borderlands) fought for the rights to eventually release the game. 3D Realms' president George Broussard and his parent company, Apogee, counter-sued Take-Two for the rights. The suit was dropped in May of this year.
Now, at the Penny Arcade Expo in Seattle, Washington, Take-Two has announced that Gearbox Software (the makers of Borderlands and Brothers in Arms) has taken over the project. And just to prove that the game truly exists, it's playable there right now. Video game news sites will be reporting their impressions of the game throughout the weekend.

So boys and girls, what do you think of this news? Still think it's all BS? Or will you believe that one day you can play Duke Nukem?
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